Class: FirstPersonCamera

LG > THREE > FirstPersonCamera

LG.THREE.FirstPersonCamera

new FirstPersonCamera(parameters)

A remake of mrdoobs Quakecam that behaves the way i need it, including keypresses etc...

Source:
../export/js/FPC.js, line 79
Parameters:
Name Type Description
parameters Object parameters = { fov: , aspect: , near: , far: , target: , movementSpeed: , lookSpeed: , noFly: , lookVertical: , autoForward: , constrainVertical: , verticalMin: , verticalMax: , heightSpeed: , heightCoef: , heightMin: , heightMax: , domElement: , }

Properties

Browser

A reference to the Browser object containing all the logic and references

Source:
../export/js/FPC.js, line 83

Methods

onKeyDown(event)

Source:
../export/js/FPC.js, line 264
Parameters:
Name Type Description
event Object A keyboard Event

onKeyUp(event)

Source:
../export/js/FPC.js, line 319
Parameters:
Name Type Description
event Object A keyboard Event

onMouseDown(event)

Source:
../export/js/FPC.js, line 167
Parameters:
Name Type Description
event Object A mouse Event

onMouseMove(event)

Source:
../export/js/FPC.js, line 240
Parameters:
Name Type Description
event Object A mouse Event

onMouseUp(event)

Source:
../export/js/FPC.js, line 204
Parameters:
Name Type Description
event Object A mouse Event

update()

Updates the camera coordinates etc

Source:
../export/js/FPC.js, line 370

<inner> bind(scope, fn)

Binds a context to a function

Source:
../export/js/FPC.js, line 480
Parameters:
Name Type Description
scope Object The Object we want to apply as "this"
fn Function the function we want this to be bound to